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Chris Huff wrote:
> Actually, I was thinking of a function...how does this look?
> #declare OldBozo =
> function {max(0,min(1,noise3d(x,y,z)/0.48985582 - 1.05242 + 0.5))}
It looks like something the "average" POV-Ray user would never be
able to come up with on his/her own.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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